Engineer and Technical Designer
Hi, I'm Jas!
I'm currently in my first year of pursuing a Masters in Computer Science at the University of Southern California. In May 2025, I graduated USC with a Computer Science Games major.
I'm a game programmer and technical designer with a passion for interesting mechanics and stories told through games. I love collaborating with other developers and getting inspired by their ideas and problem solving. I draw artistic influence from my filmmaking background (fun fact, I was a film major before games!) and experience in 2D art.
Contact Info
Email: limjasj@gmail.com
Education
UNIVERSITY OF SOUTHERN CALIFORNIA - Los Angeles, CA
Bachelor of Science in Computer Science Games
Presidential Scholarship Recipient
Relevant coursework: Advanced Games Project, Intermediate Game Design and Production, Game Programming in Unreal, Game Engine Programming, Intro to 3D Animation, Virtual Production, Computer Graphics
May 2025
Master's of Science in Computer Science
Relevant coursework: Game Engine Development, Analysis of Algorithms
Dec 2026
Skills
Programming Languages: C++, C#, Java, JavaScript (JS), HTML, CSS, SQL
Tools: Adobe Illustrator, Adobe Photoshop, Adobe Premiere Pro, Slack, GitHub, Fork, Perforce
Software/Engines: Unreal, Unity, SDL, Maya
Experience
FLOOR 84 STUDIOS, Van Nuys, CA – Programming Intern
Worked in a team of 8 to create Dog Man: Mission Impawsible, a 2D side scrolling puzzle platformer made in Unity.
Implemented UI assets and integrated UI into gameplay using tools including Rewired, Localization, and DOTween.
Created logic and functionality for map interaction, buttons, HUD (Heads Up Display), and menu panels.
Jun 2024 – Aug 2024
GIRLS MAKE GAMES, San Mateo, CA – Camp Counselor
Collaborated with 5 other counselors to facilitate a camp of 30 girls, involving activities, meals, and learning.
Taught a group of 6 girls ages 14-16 basics of Unity to create a platformer level.
Produced and engineered a puzzle RPG game in Unity with my team of 6 girls, facilitating design conversations and tasks.
Programmed 3 puzzle mechanics with 3 levels each, game state manager, and dialogue using Yarn Spinner.
Jun 2023 – Jul 2023
Leadership/
Organizations
USC OPEN ALPHA
Only student-run game development organization at USC.
Brings a game to the open alpha release in one semester in a game studio environment.
Vice President of Events
Plan 4-6 social events a semester to cultivate spaces for interpersonal connection with members and alumni.
Understand and implement needs and requests of members to curate a welcoming space through check in chats and peer facilitating 30+ members.
Jan 2023 - May 2024
May 2023 - May 2024